I decided to write up a thing on transfer advances. These can be played in many, many different settings. Here are some:

1. 1M (x): When we open 1M and they double. Then transfers start with 1NT and go up to 2M-1. Example: After 1S (x)

Note: With a 3-card limit raise, redouble and bid 2S like you would otherwise.

2a. (1x) 1M (x): When we overcall 1M and they double. Then transfers start with 1NT and go up to 2M-1. Example: After (1D) 1H (x)

2b. (1x) 1y (x) : When we overcall 1y and they double. Then transfers start with xx and go around 1NT. Example: After (1C) 1H (x):

3. (kx) my (p) When we overcall in a non-jump fashion and they pass. Then transfers start with the cuebid and go around notrump. Example: After (2D) 2S (p): Note: (m+1)y is always a limit raise (as opposed to a constructive raise.)

I currently play 1, 2b, and 3 with both Eric and Ari. (What are our agreements if they double our simple 2-level or higher overcall?)

In all of these cases where the transfer shows moderate values (most of them), bid as you would bid over an NFB of the transfer. In particular, tend to accept the transfer with a minimum and at least 2-card support (ideally Hx.) If you are stuck, you can rebid your own suit, which does not necessarily promise an extra card, just the inability to bid something more descriptive. Bidding anything that looks strong (i.e. anything above 2M which is not 2NT) is.